Skip to main content

Iconography

24 line icons (icons/*.svg), compiled into one sprite (dist/icons.svg):

HTML
<svg class="al-icon" aria-hidden="true"><use href="/dist/icons.svg#al-icon-check"></use></svg>
On its own page, in English and Arabic

Drawing​

  • A 24-unit grid with a 2-unit margin; 1.5 stroke; square caps and mitred joins, to match the mark's straight, crisp geometry.
  • Drawn in currentColor, so an icon takes its text's colour, in any theme and under forced colours.
  • Shown at --al-size-icon (18px) beside text; .al-icon--sm (16px) inside small controls and notes; .al-icon--lg (24px) alone.

Use​

  • Decorative icons are hidden (aria-hidden="true"): the text beside them carries the meaning.
  • An icon alone in a control gets its name from the control (aria-label="Edit offer"), and a tooltip that repeats it.
  • Status icons always come with a word: success (a check in a circle) with "Saved", danger with the error, warning with what needs attention.
  • Don't invent metaphors. If no icon says it plainly, use a word.

Mirroring​

Icons that point along the reading direction mirror in right-to-left with .al-mirror: chevron, arrow, undo, retry, external, sidebar. Everything else keeps its drawing: a check, a clock, a calendar and a search glass don't have a direction. Media controls (play, rewind) never mirror; time on a player runs left to right in Arabic interfaces too.

See ../../icons/README.md for the list and for adding one.

Imagery​

The pattern, the construction figure and real screens of real products are the imagery. Nothing else stands in for them:

  • No stock photos, and no AI-generated illustrations.
  • No mosques, domes, arches, crescents or lanterns; no Arabic calligraphy as decoration; no Latin letters dressed up to look Arabic; no "Arabian nights" styling. The heritage is in the geometry, used as it's made.
  • No circuit boards, glowing code or curly-bracket clichés for "software".